{"id":438,"date":"2017-05-06T22:04:08","date_gmt":"2017-05-06T21:04:08","guid":{"rendered":"http:\/\/shortspark.com\/?p=438"},"modified":"2017-05-12T09:53:50","modified_gmt":"2017-05-12T08:53:50","slug":"plotting-vs-pantsing","status":"publish","type":"post","link":"https:\/\/shortspark.com\/plotting-vs-pantsing\/","title":{"rendered":"Plotting vs Pantsing | The Ultimate Guide"},"content":{"rendered":"
Contents<\/p>
If you\u2019re a new writer, or even an old one, (or a new-old one, if you know what I mean!) you would have come across this debate in researching ways on how to write your novel: Plotting vs Pantsing<\/strong>.<\/p>\n You will find articles all over the internet extolling the virtues of each, with each camp often looking at the other as a different (lesser) species of writer.<\/p>\n Now apart from the fact that pantsing is quite obviously a made-up word that makes me want to giggle like a schoolgirl, I don\u2019t have a particularly strong opinion on the subject. This might surprise you, given that I am about to offer you the ultimate guide to plotting versus pantsing.<\/strong><\/p>\n You will also discover that, as with most things in life, there exists a very healthy spectrum of grey in between this black and white simplification. This article will explore not just plotting and pantsing (I\u2019m still giggling) but also that world that exists where you can utilise the strong points of both.<\/p>\n Firstly, let\u2019s dive into definitions of each:<\/p>\n What is pantsing?<\/p>\n Pantsing is unsurprisingly, the act of sitting down and writing, quite literally, by the seat of your pants.<\/p>\n The cliched version of this will see you opening up your laptop, or sharpening your pencil in that decisive way that you do, and then start to write with no forward planning, no idea of where your characters or story will take you.<\/p>\n It\u2019s the picture that is most often used in Hollywood; it also happens to be the one that serves up the most drama when illustrating writer\u2019s block. You know, the one where the writer is sobbing over a blank page when the words don\u2019t come.<\/p>\n Most pantsers concede that they will have SOME idea of what they\u2019re going to write, whether that be one particular scene that starts everything off, or an idea for a character or two, but pantsers do NOT plan ahead<\/strong>. Instead, they let each sentence take them onto the next.<\/p>\n Stephen King<\/strong>, the most famous of pantsers, says he likes to put characters in a stressful situation and see what story emerges. I dare say it has worked out ok for him.<\/p>\n What is plotting?<\/p>\n You can imagine that plotting is the complete opposite.<\/p>\n Also called outlining<\/strong>, it involves a process where you create a structure for your novel before you write it. You write headlines for the major plot points of your novel which provide a map by which you navigate your way through, filling in the detail as you go.<\/p>\n Of course plotters all plan and plot to a different extent. Some will start writing their novel having just the beginning, middle and end in mind, others have written outlined drafts of their novel that consists of up to ten thousand words.<\/p>\n One of the most famous plotters, who also happens to be the top selling author of our time, is James Patterson<\/strong>.<\/p>\n His outlines are quite extensive and read like little stories by themselves.<\/p>\n Quite accidentally, (maybe) my two examples of pantsing vs plotting have a bit of history between them, with Stephen King famously saying James Patterson is a terrible writer and the latter then writing a book called \u2018The Murder of Stephen King<\/strong>\u201d. (The book launch was cancelled)<\/p>\n If anyone cares, I happen to think they\u2019re both brilliant.<\/p>\n I believe the debate arises for three reasons:<\/p>\n 1. Humans like to belong to a group<\/strong>. This is yet another group they can belong to and create delicious division where there does not need to be any.<\/p>\n 2. Humans like to think the art they create is a form of magic.<\/strong><\/p>\n Pantsers = Magicians<\/strong><\/p>\n Plotters = Mechanics<\/strong><\/p>\n This comes from that feeling you get where a line of dialogue jumps into your head, or a particular turn of phrase comes from seemingly nowhere and you just have to put it into your story. Not to mention those times where you woke in the middle of the night with an idea, feverishly tapping away on your keyboard before the magic left you as quick as it appeared.<\/p>\n I happen to think there is nothing magical about it, even though it may feel like it, but I\u2019ll reluctantly leave that debate for now. The point is that the somewhat more methodical way of plotting your novel is seen to be a threat to the magic, either getting in its way, or producing an inferior story.<\/p>\n Us writers are a funny bunch.<\/p>\n On the one hand, we can be extremely supportive of each other, giving advice whenever it\u2019s asked for and generally being good guys. On the other, the ones with a few novels under their belt can suffer from delusions of grandeur, believing themselves to be above the afore-mentioned mechanics and scoffing at the idea that there can a be \u201cprocess\u201d for writing a good story.<\/p>\n 3. There is money to be made<\/strong>.<\/p>\n Let\u2019s face it. You can\u2019t write a book, sell a course, or run workshops on the magical bit. If writing a novel was just about having an idea, sitting down and writing it, there would be a tonne of people not making money out of those keen for a manual on how to write the next bestseller.<\/p>\n Remember at this point I\u2019m still not arguing for or against.<\/p>\n I\u2019m just saying that the plotters have a financial incentive in this debate, as cynical as that may seem.<\/p>\n But hang on, before coming to a verdict, let\u2019s discuss in more detail the various methods employed by plotters and pantsers.<\/p>\n I have already mentioned that the most common version of pantsing involves no planning whatsoever. The writer sits down and away he goes, a novel emerging at the end.<\/p>\n But of course there are a variety of ways that pantsers approach writing, and very few of them write in quite the way you might expect.<\/p>\n Think of your potential story and try to imagine a few key scenes. These can give you a starting point, or a point you could aim towards.<\/p>\n Either way, a sense of the mood and genre should come to mind, as well as a hint of the characters that would take up the stage.<\/p>\n The always excellent, and as it turns out pantser, Emma Darwin, writes<\/a> that she feels there is nothing wrong with letting your dreams and imagination take flight on that first draft. Then having done so, you can \u2018plan\u2019 backwards, now having a better idea of what it is you\u2019re creating.<\/p>\n She also rightly points out that there is a risk with this method that you could become too attached to your scenes and characters<\/strong>, making it very difficult to go back and get rid of things that don\u2019t work.<\/p>\n That does not mean the method is not legitimate, but just that you would need to develop the cruel and necessary ability to \u2018murder your darlings\u2019<\/strong>.<\/p>\n Take a character and start writing the story from that character\u2019s point of view, letting their voice and actions guide you.<\/p>\n This method is often associated with those that say a character speaks to them. Yes, essentially, that they are hearing voices! (The magic is strong in these people:)<\/p>\n If this is you, I get where you are coming from. There are times when a character says and does something that surprises you (or are you just surprising yourself?) and can take the story in a whole new and unexpected direction.<\/p>\n Choose the most important scene, the scene that embodies the story and it\u2019s conflict, and write that one first.<\/p>\n This will give you something to hang your hat on, a feeling as to where your story will be heading and an overarching conflict that can drive all other actions.<\/p>\n Even as I write this, I can hear the naysayers among you whisper, \u201cIsn\u2019t all of this just a little\u2026erm\u2026plotting?\u201d<\/p>\n I\u2019ll avoid eye contact with you as I answer, my eyes will dart up and to the left and I\u2019ll say, \u201cOf course not.\u201d<\/p>\n We\u2019ll get back to this, but for now, as there is almost by definition no specific way to pants, it might be helpful to think of pantsing in terms of helpful tips, so here are a few:<\/p>\n <\/p>\n Imagine you are the modern day equivalent of Arturio Bandini, sweating and slaving over your manuscript, getting it all out until you\u2019re spent.<\/p>\n Write as if your career depends on it, which might very well be true.<\/p>\n 2. For that first draft, forget continuity, forget plot. Instead, use the narrative and dialogue to drive your story forward. This may very well mean you follow every rabbit trail that presents itself. Do it.<\/p>\n Down these rabbit trails is where you\u2019ll find the magic<\/strong>.<\/p>\n 3. Know your genre<\/strong>. This means that you will loosely know the conventions that your readers might expect. A hero or heroine. Action and tension. Twists and turns. Whatever your chosen genre is known for.<\/p>\n You\u2019ll have them in the back of your mind as you write, and they will subtly help shape your story.<\/p>\n 4. Do not edit<\/strong>. If it helps you get back in the flow, maybe. But your inner editor is not the same guy that brings the magic. You have to shut him up on that first draft, maybe even the second.<\/p>\n 5. Don\u2019t stop to find out if 19th-century monks had mobile phones, you can do the research later<\/strong>. Make a note of the sticking points if you have to, but pay them no heed. Later drafts are where you get technical if it\u2019s needed.<\/p>\n 6. A cool tip, and one quite a few famous writers employ,\u00a0is to purposely stop mid-sentence or mid-paragraph, in order to save some precious flow<\/strong> for the next time you write.<\/p>\n Ernest Hemingway said, \u201cStop while there is still more to be said.\u201d<\/p>\n Which, when you think about it, means there is more to that quote than we know!<\/p>\n 7. When you get stuck, and you WILL get stuck, jump to a few scenes ahead<\/strong>, or if things are really bad, to a scene you\u2019ve been keeping for rainy days (I.e this moment)<\/p>\n This elusive thing called \u201cflow\u201d, closely related to the other elusive thing called \u201cmagic\u201d, can really leave you as quick as it arrived, so for those moments, you need to plough ahead with the knowledge that it will return.<\/p>\n Ok so having got that out of the way, let\u2019s say goodbye to the magicians and talk about the mechanics.<\/p>\n The plotters, the planners, the ones with spreadsheets and spanners.<\/p>\n The plotters, the planners, the ones with spreadsheets and spanners. <\/a><\/span>Click To Tweet<\/a><\/span><\/p>\n The first thing to note is that talking about outlining is not the same as talking about story structure, though hardcore plotters might plot with the story structure in mind.<\/p>\n I\u2019ve already explained what plotting is, but a story or narrative structure is based on the belief that all stories (the ones worth telling anyway) follow a shared structure<\/strong>.<\/p>\n Some talk about a three act structure, others about the 5 key turning points in a novel, but basically it refers to key elements that are present and have been present in storytelling since mankind sat around the fire, drinking curdled milk and re-telling the action of the day\u2019s hunt of a woolly mammoth.<\/p>\n The most common story structure that originates from the early theatre and is most often used in screenwriting, is called the 3-act structure.<\/p>\n Any story is divided into three relatively distinct parts, the Setup, the Confrontation and the Resolution<\/strong>.<\/p>\n The first ac<\/strong>t is used to set the scene and world in which the story will take place, establishing the characters and their relationships with each other and the environment they find themselves in.<\/p>\n This act will include what\u2019s called the \u2018inciting incident<\/em>\u2019 or \u2018catalyst<\/em>\u2019. Something will happen towards the end of the first act that provides the drama and poses the question, \u201cWhat will our main character\/protagonist do to save the day?Restore things to the way they were?\u201d<\/p>\n The second act<\/strong> contains what\u2019s called \u2018rising action\u2019<\/em> and basically describes the protagonist\u2019s attempts at fixing things, only to find the opposite happening. The main dude\/dudette does not have the skills to overcome the forces of the antagonist and must acquire these skills, resulting in a kind of progression called the character arc.<\/p>\n The best stories have pretty cool arcs.<\/strong><\/p>\n Act three<\/strong> is the resolution and contains the climax, where all tensions are brought to their highest point before being resolved. The main characters are left knowing themselves a bit better than they did in act one.<\/p>\n The sharpest among you will have realised I\u2019ve just told you a story has a beginning, a middle and an end. Oh and that it needs a bit of drama. Duh.<\/p>\n But can you see that if you were to plot your story before you wrote it in earnest, it would be good to keep the above in mind?<\/p>\n There are of course variations on the three-act structure, an interesting one being Shawn Coyne\u2019s Story Grid.\u00a0<\/strong><\/p>\n The Story Grid is both a diagnostic tool and a structure, based on the way that an editor would see your manuscript, with a<\/p>\n Beginning Hook, Middle Build and Ending Payoff.<\/strong> Find out more here.<\/a><\/p>\n Unsurprisingly, the snowflake method is based on the principle of snowflake fractals.<\/strong><\/p>\n You would start with writing one sentence (a short one) that sums up what your story is about.<\/p>\n For the next step, you\u2019ll expand that sentence into a paragraph which will give you a kind of informal synopsis.<\/p>\n After having done this step you\u2019ll do the same paragraph summary of each of your characters describing their motivations, goals and conflicts.<\/p>\n At this point the method asks you to expand on your original synopsis and then grab a spreadsheet, yes I said a spreadsheet! On this spreadsheet, you will enter single lines for each scene and then expand on those etc.<\/p>\n The idea now is that your novel keeps growing in size, with more and more detail being added until you have the finished draft.<\/p>\n Randy Ingermanson<\/strong> does a much better job of explaining it on his site, Advanced Fiction Writing<\/a>.<\/p>\n <\/p>\n Joseph Campbell<\/a> thought that all world myths contained a similar narrative. Again, just like the three-act structure, we have in this case:<\/p>\n Departure or Separation, Initiation and Return.<\/strong><\/p>\n In the Departure<\/strong>, the protagonist receives a call to go and do something epic. He refuses. He is then persuaded by a mentor or supernatural wise-guy. (Think wizard) and enters the second stage.<\/p>\n In Initiation<\/strong>, you guessed it, our hero goes through trials, temptations and tribulations, almost dying in the process but evolving into a bad-ass. The good kind of bad-ass.<\/p>\n Finally, in the Return<\/strong>, the protagonist returns to the problem at hand and though it\u2019s close, emerges victorious.<\/p>\n One of the most popular examples of this is Star Wars, with George Lucas citing Joseph Campbell as an influence.<\/p>\n As no-one can agree on numbers, it\u2019s no surprise that there exists yet another framework, this time one that has five parts<\/strong>. Inflicted upon the world by Gustav Freytag,<\/a> these parts comprise exposition, rising action, climax, falling tension and conclusion.<\/strong><\/p>\n Though existing of more parts than the three-act structure, the Freytag outline model weirdly allows for more freedom and only a loose sense of structure.<\/p>\n As I mentioned in one of my first posts on this blog, my writing journey started with a Masterclass with James Patterson. Whatever you may think of his writing, suffice to say I still watch those videos to feel inspired. The man loves writing and it\u2019s infectious!<\/p>\n His method, though not as official as others, is to plot to great detail every scene of your novel.<\/strong> The plot will read like a complete story and should grip you as much as the actually completed draft will. His outlines will often span 10 000 words or more.<\/p>\n <\/p>\n It might be useful for some to write the entire novel as a screenplay,\u00a0 <\/span>I.e. description – dialogue – repeat.<\/p>\n You can then go back and turn all of this into prose. I\u2019m intrigued by this idea as it\u2019s so character focussed yet allows for story to unfold, without being bogged down by the need to be poetic.<\/p>\n 2. Index cards<\/strong>:<\/p>\n If you\u2019re going to plot, go all in! (Have I said that before?) Write the bare bones of each scene on an index card to enable you to shift things around and get a great overview of how the plot could fit together. Of course, the digital version of this would be something like the corkboard in Scrivener, an absolutely invaluable tool in many a writer\u2019s toolbox.<\/p>\n 3. Mindmap<\/strong>:<\/p>\n Another cool thing to do is to map out plot ideas along with characters on a big piece of paper, a kind of stars and planets thing that will help you connect the different themes and players visually.<\/p>\n For this purpose I use Scapple<\/a>. Actually, I use Scapple for a ton of things, it’s endlessly useful.<\/p>\n\n
Pantsing<\/span><\/h2>\n<\/blockquote>\n
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Plotting<\/span><\/h2>\n<\/blockquote>\n
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Why the debate between Plotters and Pantsers?<\/span><\/h3>\n<\/blockquote>\n
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Ways to pants your novel:<\/span><\/h2>\n<\/blockquote>\n
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1. Write with a few key scenes in mind:<\/span><\/h3>\n<\/blockquote>\n
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2. Write forwards, plan backwards:<\/span><\/h3>\n<\/blockquote>\n
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3. Start with a character:<\/span><\/h3>\n<\/blockquote>\n
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4. Start with a scene:<\/span><\/h3>\n<\/blockquote>\n
Plotting in disguise?<\/em><\/span><\/h4>\n
A few helpful tips for Pantsers:<\/span><\/h4>\n
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Ways to plot your novel:<\/span><\/h2>\n
1. Outlining vs Structure:<\/span><\/h3>\n<\/blockquote>\n
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2. The three-act structure:<\/span><\/h3>\n<\/blockquote>\n
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3. Story Grid:<\/span><\/h3>\n<\/blockquote>\n
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4. The Snowflake method:<\/span><\/h3>\n<\/blockquote>\n
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5. The Hero\u2019s Journey:<\/span><\/h3>\n<\/blockquote>\n
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6. The Freytag method:<\/span><\/h3>\n<\/blockquote>\n
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7. The James Patterson method (for want of a better term)<\/span><\/h3>\n<\/blockquote>\n
A few helpful tips for Plotters:<\/span><\/h4>\n
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